The PlayStation Vita, the next-generation mobile device from Sony, will hit shelves in Japan in December. So says Sony, which announced at a press conference that 26 games would be available at the time of the Vita launch, including "Ridge Racer," "Uncharted: Golden Abyss," and something called "Army Corps of Hell."
According to Wired, the Vita will not use Memory Stick media nor SD cards. "Instead, it will use a proprietary memory card that will cost approximately between $25 and $100 depending on the size of the card, from 4 GB to 32 GB," Wired reports.
So when can North American consumers expect to get their hands on a Sony PlayStation Vita? Well, probably not until 2012, leaving stateside Sony fans out in the cold.
A second question: Can the Vita really succeed where the Nintendo 3DS has struggled? Horizons readers will recall that the 3DS – a device once billed as the future of handheld gaming – has thus far failed to really catch on. According to the industry analysts at NPD, sales of the 3DS have plunged substantially from March, when the device was first released.
This summer, Nintendo dropped the price of the 3DS handset from $249 to $169.99, in a (mostly successful) attempt to boost sales. Meanwhile, Nintendo has announced plans for a swath of new, high-gloss 3DS titles, including Super Mario 3D Land, Mario Kart 7, Kid Icarus, Luigi's Mansion, and Mario Tennis. But as we reported yesterday, the issue with the 3DS may extend further than a lack of good games.
After all, the 3DS must also contend with the proliferation of solid titles for tablets and smart phones – the platform of choice for hundreds of thousands of casual players. This is the same challenge the Vita will face. Yes, Sony is better known for attracting "hardcore" gamers, and yes, Sony could succeed by luring fans of franchises like "God of War," but Sony will still have to compete with the iPhone and Android-equipped devices.
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