Play at school: Recess, and these games, boost child development
Outside play at school can boost students' cognitive, social, emotional and physical abilities in ways in-class education cannot, pediatricians say. And these games help the process along.
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Players sit in a circle, facing each other. Choose a player to be it. It walks around the outside of the circle, tapping each person on the head and saying, for each tap, “duck”, “duck”, “duck”. Finally, it taps a person on the head and says, “goose” and begins to run around the outside of the circle. The person who is tapped as a goose gets up and chases it around the circle. If the goose is able to tap it before he or she sits down in the goose’s spot, then that person is it again. If the goose does not tag it, then the goose becomes the new it.Skip to next paragraph
Susan Sachs Lipman is the author of "Fed Up with Frenzy: Slow Parenting in a Fast-Moving World," which grew out of her award-winning blog, Slow Family Online. She is the social media director for the Children & Nature Network. Susan and her family enjoy gardening, hiking, soap crafting and food canning.
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Red Light, Green Light
Another game played around the world, Red Light, Green Light has many charming variations. In the Czech Republic, it’s called, Cukr, káva, limonáda, čaj, rum, bum! (“Sugar, coffee, lemonade, tea, rum, boom!”)
One player is chosen to be the stoplight. That person turns his or her back to the group, which forms a line approximately 30–90′ away (depending on the ages of players). The stoplight calls out, “Green light!” and the players advance toward the player who is the stoplight as quickly as they can. When the stoplight wishes, he or she calls out, “Red light!” while turning around to see the runners. The runners must stop immediately. Any player caught moving after a call of “red light” has to go back to the starting line. “Green lights” and “red lights” are repeated until the first player reaches and tags the stoplight and is declared the winner. If all the players are out before they reach the stoplight, then the stoplight wins that round. The winner becomes the new stoplight.
Not sure what to do with that four-square court painted on your school playground? This classic game couldn’t be easier or more inclusive. If you don’t have a four-square court, you can easily draw your own with chalk.
A standard-size rubber playground ball
A court, or chalk to draw one
If there isn’t a court, draw a large square, approximately 16′ × 16′. Divide that into four squares, each 8′ × 8′. Letter the squares clockwise, from A to D. The player in the A square begins by bouncing the ball once in his or her own square, then hitting it underhand so it bounces into the D square. The receiving player then hits the ball into another square, with play continuing until the ball bounces more than once or goes out of bounds. When that happens, the player who didn’t hit the ball in time, or hit it out of bounds, moves to the D square, and the other players move up in the alphabet. If there are more than four players, a waiting player in line replaces the one who would have moved into the D square, and that player goes to the back of the line. Play continues without anyone having to permanently leave the game.
There are so many fun tag games, you needn’t limit yourself to basic tag. Try this fun variation:
Once a player is tagged by the person who is “it,” the two join arms and become a blob, which chases players together to try to tag them. Other players who are tagged also join arms and become part of the blob. Some play a version in which, when the blob reaches four people, two split off to become a new blob. The last person standing alone becomes the new “it.”